All flowers and food will be pre-cooked, flint, leather and feather rates are at 100%.
All tools will be enchanted with efficiency 3.
Trees fall down suddenly when you break log block.
When a player dies, all of their items will be left in a chest. The chest explodes in 30 seconds.
When you kill a player you have 30 seconds of invincibility. If you hit someone you will lose your 30 seconds of invincibility. Fire, lava and TNT can't hurt you until you lose your invincibility.
At minute 20, players are able to track others with compass.
Triple XP.
Triple Ores.
When you kill a player all items will be put in a chest.
Beds explode in nether with left click.
All flowers drop random items including enchants.
All flowers drop random items.
Horses disabled.
Gives everyone a BuildUHC kit in the scatter.
Use /backpack to access a shared inventory.
Nether disabled, all ores except iron and coal drop an iron ingot. Players drop 1 diamond, 1 golden apple, 32 arrows and 2 string on death, you cannot craft enchanting tables, anvils or Golden Apples.
You lose half a heart for each diamond mined.
You lose half a heart for every time you enchant.
Bows cannot be crafted or used.
You cannot mine diamonds.
No fire damage, no lava damage, only in nether!
You cannot mine gold.
No stats enabled in the game.
No absorption.
Fire Aspect & Flame disabled.
You get a golden head every time you kill someone.
0.3% chance of getting golden apples from trees.
Fall damage disabled.
All players' nicknames are hidden with this scenario.
Double Ores.
Teams are randomly assigned.
Once PvP has started, you will lose 0.5 hearts every 30 seconds if you are below y: 100.
Once PvP has started, you will lose 0.5 hearts every 30 seconds if you are below y: 200.
You are solo until you find a player.
Final heal minute 5, PvP at minute 10, border shrinks at 25.
All Players start with a flame 1, fire aspect 1 book.